PUP.Gamehack.FSA
Table of Contents
Analysis Report
General information
| Family Name: | PUP.Gamehack.FSA |
|---|---|
| Signature status: | No Signature |
Known Samples
Known Samples
This section lists other file samples believed to be associated with this family.|
MD5:
582edf8f4ae289ccd45e308f1265a7ca
SHA1:
3e00acd465ed5766dc321f1f5988184f701d0b48
SHA256:
D00F34661DDFE642EBC47063A53CA0D822C97EE558CBF894B747B431B346F048
File Size:
7.17 KB, 7168 bytes
|
Windows Portable Executable Attributes
- File doesn't have "Rich" header
- File doesn't have debug information
- File doesn't have exports table
- File doesn't have relocations information
- File doesn't have resources
- File doesn't have security information
- File is 32-bit executable
- File is either console or GUI application
- File is GUI application (IMAGE_SUBSYSTEM_WINDOWS_GUI)
- File is Native application (NOT .NET application)
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- File is not packed
- IMAGE_FILE_DLL is not set inside PE header (Executable)
- IMAGE_FILE_EXECUTABLE_IMAGE is set inside PE header (Executable Image)
File Traits
- HighEntropy
- No Version Info
- WriteProcessMemory
- x86
Block Information
Block Information
During analysis, EnigmaSoft breaks file samples into logical blocks for classification and comparison with other samples. Blocks can be used to generate malware detection rules and to group file samples into families based on shared source code, functionality and other distinguishing attributes and characteristics. This section lists a summary of this block data, as well as its classification by EnigmaSoft. A visual representation of the block data is also displayed, where available.| Total Blocks: | 1 |
|---|---|
| Potentially Malicious Blocks: | 1 |
| Whitelisted Blocks: | 0 |
| Unknown Blocks: | 0 |
Visual Map
x
0 - Probable Safe Block
? - Unknown Block
x - Potentially Malicious Block
? - Unknown Block
x - Potentially Malicious Block
Similar Families
Similar Families
This section lists other families that share similarities with this family, based on EnigmaSoft’s analysis. Many malware families are created from the same malware toolkits and use the same packing and encryption techniques but uniquely extend functionality. Similar families may also share source code, attributes, icons, subcomponents, compromised and/or invalid digital signatures, and network characteristics. Researchers leverage these similarities to rapidly and effectively triage file samples and extend malware detection rules.- Gamehack.FSA